Friday 13 November 2015

Progress update

Hello everyone!

The changes for the next release are essentially done, although there's a few optional extras I'm thinking of putting in. 
The anniversary scene doesn't have that many long passages of text, but it does have a lot of branches, and that's meant more bugs than usual.
Testing is partially complete, but there are still a few areas that need to be checked and. I also want to do the final test when I'm awake & alert before rolling it out. 

All considered, I won't release tonight but it should definitely be out tomorrow. Highlights are the anniversary scene, a way of checking which custom npcs are valid, and a way of converting money into stress reduction.

Goodnight all, and sleep well :)

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